Critic #1: Cindy
Emulation feedback: She noticed that neither of my appearance displays used blue that the color model used. Blue was used in the color model often to highlight certain data points. Hence, she suggested that blue could be used on the timeline for each dot to highlight each point. The lack of a time display on the visual language model was also something she noticed could be a challenge; however, the numbers on my timeline might be a little bigger to match the bigger numbers on the visual language model.
She suggested that I incorporate blue from the color model and make the timeline dot blue, so that is what I did. This attempts the color model's use of blue to highlight data, even if did not use a timeline. I also made the numbers on the timeline bigger to match the use of bigger numbers on the visual language model.
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Critic #2: Estelle
Emulation feedback: She also noticed the lack of blue in my appearance displays from the color model. She suggested that, in keeping with the rounded theme of my visual appearance model, I could put the silhouette in a rounded frame that was blue, and do that for each timeline point that followed. Also, she noticed that some text was blue on the color model, so perhaps each year on the timeline could also be blue.
She suggested that I could use a blue circular frame to surround the silhouette to keep with the circular theme of the visual language model. I chose not to do that, because the gray on a blue background would not look good together (do not follow any color harmony). I also didn't change the year text to blue, since that would also create clashing colors (blue on gray).
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Critic #3: Andre
Emulation feedback: Again, he noticed the lack of blue like the others. He mentioned that incorporating blue into the appearance display would help a lot in making it less "dull." Besides making the timeline dots blue like Cindy mentioned, he also said that it would be possible that the silhouette itself could be blue. Another thing he mentioned was somehow being able to incorporate the diagonal line texture from the visual language model. It could be done across the background, or just across the silhouette itself (like how it is done on the bar graph on the visual language model).
After spending a lot of time trying to incorporate diagonal lines, I settled with leaving it as a background texture. It may be tricky to get it to look right using the colors of my color model. I increased the size of the text to try and make it more noticeable against the texture. Also, I took his suggestion of making the silhouette blue.
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Critic #1: Xiaowen
Emulation feedback: She mentioned that the thickness of the timeline line might be too similar to the header line, so the header doesn't stand out that much in comparison. Making the header lines thicker in my infographic might be able to help make sections feel more separated. Also, she possibly suggested omitting the diagonal line pattern (similar to the middle section of my visual language model), because that might also make the timeline line harder to see.
Her feedback that the header line should be thicker would contradict my visual language model's current thickness, so I decided to leave it the same. Instead, I decided to adjust the header's text to make it match my typography model's header.
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Critic #2: Isabelle
Emulation feedback: She said that I followed both the color model and the visual language model very well. Unlike Xiaowen, she did not notice the diagonal line pattern immediately until I pointed it out. This make me think that the diagonal line pattern is more subtle than I thought, and that it does not obscure the timeline line that much. Other than that, it was hard for her to pick out anything else.
Her initial gut reaction to the diagonal line pattern was that it was subtle and barely noticeable. Hence, even though she did not suggest to remove it, I decided to take it out for now, as it appears to barely have an effect when there, and when someone (Xiaowen) did notice it, it may potentially be making more important elements (the timeline line) less noticeable.
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Appearance Elements & Critiques
Critic #3: Benny
Emulation feedback: He noticed that the body text was bigger than the header text, and should probably be made smaller so that the header can stand out and better separate different sections. In general, the header text should be bigger and made bold.
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Also, the number text should be bigger than the body text as well, because in both my visual and color model, a bigger font is used to emphasize their numbers.
Following his advice, I made the body text somewhat smaller so that the header would be more noticeable. This change was made after I picked my typography model, so that I was more easily able to understand how I wanted to size the text. The header and number text were also made bigger according to the typography model.
revisions:
This silhouette is supposed to give viewers a vague idea of the appearance of Satoshi Tajiri.
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How this element exploits the visual potential of appearance: Certain features of the silhouette (e.g. the space between the chin and body, the small bump indicating an eyebrow) take advantage of what we know about human appearance to let viewers immediately recognize the silhouette as a person. The subtle edges and curves of Tajiri's silhouette give viewers an impression of what his appearance may be like.
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How this element emulates the models:
To emulate my color model, I used the same background color, as well as using white header text and number text. A slightly darker shade of gray was used for the appearance element like the iPad in the color model. Lighter shades of gray were used for the body text and header lines.
To emulate my visual language model, I opted to use the silhouette that had no details. It did not have a stroke or any interior detail, which fits better with the visual language. The header text was similarly rendered in all caps, and with an accompanying header line of medium thickness.
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Credits/Sources:
http://vox.malaysiakini.com/wp-content/uploads/2016/07/satoshi-ash.png